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- <template>
- <div id="editorMap" ref="mapRef"></div>
- </template>
- <script lang="ts" setup>
- import Konva from 'konva';
- import { ref, onMounted, onUnmounted } from 'vue';
- import { GROUP_NAME, POLYGON_NAME, Points, ToolObjectItem, toolObject } from './constants';
- import { ElMessage } from 'element-plus';
- import { getDefaultScale } from './utils';
- import { Group } from 'konva/lib/Group';
- const mapRef = ref<HTMLCanvasElement | null>(null);
- let currentTool: ToolObjectItem = toolObject[1];
- let isEdit = false;
- let stage: Konva.Stage | null = null;
- let layer: Konva.Layer | null = null;
- let currentDrawingShape: Konva.Group | null = null; //现在绘画的图形
- let polygonPoints: number[] = []; //存储绘画多边形各个顶点的数组
- let stageWidth = 0; //舞台宽
- let stageHeight = 0; //舞台高
- let scale = 1; //窗口变化的缩放比例
- let drawing = false; //一开始不能绘画
- let currentDel: Konva.Node | null = null; //删除对象
- onMounted(() => {
- initKonvaStage();
- //禁止浏览器右击菜单
- document.oncontextmenu = function () {
- return false;
- };
- });
- onUnmounted(() => {
- stage?.destroy();
- });
- /**
- *初始化konva舞台
- */
- function initKonvaStage() {
- //1实例化stage层
- stageWidth = mapRef.value?.clientWidth || 0;
- stageHeight = mapRef.value?.clientHeight || 0;
- console.log('stageWidth', stageWidth);
- stage = new Konva.Stage({
- container: 'editorMap',
- width: stageWidth,
- height: stageHeight,
- ignoreStroke: true,
- background: '#00ff00',
- });
- if (import.meta.env.MODE === 'development') {
- window.stage = stage;
- }
- setStageCursor('pointer');
- //2实例化layer层
- layer = new Konva.Layer();
- //3添加layer层
- stage?.add(layer);
- //给***舞台***绑定事件
- stageBindEvent();
- }
- /**
- * 舞台绑定的事件
- * @param vc_this
- */
- function stageBindEvent() {
- //鼠标按下
- stage?.on('mousedown', (e) => {
- //鼠标左键开始
- console.log('stage mousedown', e);
- if (!isEdit) return;
- if (e.evt.button == 0) {
- if (e.target === stage) {
- stageMousedown(currentTool!);
- return;
- }
- //图形起始点只能在图片层上
- // if (e.target === shape) {
- // //开始初始绘画
- // stageMousedown(currentTool!);
- // return;
- // }
- //允许后续点绘画在其他图形上
- if (drawing) {
- stageMousedown(currentTool!);
- return;
- }
- } else if (e.evt.button == 2) {
- // 如果polygonPoints为空,那么右击是没有反应的。
- console.log('mousedown 2');
- }
- });
- //鼠标移动
- stage?.on('mousemove', () => {
- if (!isEdit) return;
- if (currentTool && drawing) {
- //绘画中
- stageMousemove();
- }
- });
- //鼠标放开
- stage?.on('mouseup', (e: Konva.KonvaEventObject<any>) => {
- if (!isEdit) return;
- if (e.evt.button == 0) {
- if (drawing) {
- stageMouseup(e);
- }
- } else if (e.evt.button == 2) {
- if (polygonPoints.length != 0) {
- stageMouseup(e);
- }
- }
- });
- // //鼠标滚轮事件取消
- //舞台快捷键
- var container = stage?.container();
- if (!container) return;
- container.tabIndex = 1;
- container?.focus();
- container?.addEventListener('keydown', (e) => {
- if (!isEdit) return;
- //删除的快捷键
- if (e.keyCode === 46) {
- removeCurrent();
- }
- if (container) {
- container.style.cursor = 'crosshair';
- }
- e.preventDefault();
- layer?.draw();
- });
- }
- const getPolygonInGroup = (g: Konva.Group | null) => {
- if (!g) return;
- return g.findOne(POLYGON_NAME) as Konva.Line;
- };
- /** 设置当前选中的group */
- function setCurrentGroup(group: Konva.Group | null) {
- currentDrawingShape = group;
- setGroupActive(group);
- currentDel = group;
- }
- /**
- * 在舞台上鼠标点下发生的事件
- * @param currentTool 当前选择的工具
- * @param e 传入的event对象
- */
- function stageMousedown(currentTool: ToolObjectItem) {
- if (!isEdit) return;
- console.log('stagemousedown');
- //如果数组长度小于2,初始化多边形和顶点,使它们成为一组,否则什么都不做
- // 小于2说明一个点也没有,一个点的长度是2,所以要先创建group
- if (polygonPoints.length < 2) {
- //最好使用konva提供的鼠标xy点坐标
- var mousePos = stage?.getPointerPosition();
- console.log('mousePos', mousePos);
- if (!mousePos) return;
- //考虑鼠标缩放
- var x = (mousePos.x / scale - layer?.getAttr('x')) / getDefaultScale(layer?.scaleX()),
- y = (mousePos.y / scale - layer?.getAttr('y')) / getDefaultScale(layer?.scaleY());
- //拖拽组
- var group = new Konva.Group({
- name: currentTool.name + 'group',
- draggable: false,
- });
- polygonPoints = [x, y];
- //添加多边形的点
- drawCircle(x, y, group, polygonPoints);
- //绘画多边形
- drawPolygon(currentTool, polygonPoints, group);
- //添加多边形的边
- // drawLine(currentTool, polygonPoints, group);
- layer?.add(group);
- setCurrentGroup(group);
- currentDel = group;
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- layer?.draw();
- } //多边形增加顶点
- else {
- //最好使用konva提供的鼠标xy点坐标
- var mousePos = stage?.getPointerPosition();
- if (!mousePos) return;
- //考虑鼠标缩放
- var x = (mousePos.x / scale - layer?.getAttr('x')) / getDefaultScale(layer?.scaleX()),
- y = (mousePos.y / scale - layer?.getAttr('y')) / getDefaultScale(layer?.scaleY());
- //group继续添加多边形的点
- drawCircle(x, y, currentDrawingShape!, polygonPoints);
- polygonPoints.push(x);
- polygonPoints.push(y);
- const polygon = getPolygonInGroup(currentDrawingShape);
- currentDel = currentDrawingShape;
- //绘画多边形
- polygon?.setAttr('points', polygonPoints);
- //group继续添加多边形的边
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- layer?.draw();
- }
- drawing = true;
- }
- /**
- * 鼠标在舞台上移动事件
- * @param currentTool 当前选择的工具
- * @param e 传入的event对象
- */
- function stageMousemove() {
- if (!isEdit) return;
- const container = stage?.container();
- if (!container) return;
- container.style.cursor = 'crosshair';
- //多边形初始化后,如果数组长度大于2,鼠标移动时,实时更新下一个点
- if (polygonPoints.length >= 2) {
- var mousePos = stage?.getPointerPosition();
- if (!mousePos) return;
- var x = (mousePos.x / scale - layer?.getAttr('x')) / getDefaultScale(layer?.scaleX()),
- y = (mousePos.y / scale - layer?.getAttr('y')) / getDefaultScale(layer?.scaleY());
- var tempPoints = polygonPoints.concat([]);
- tempPoints.push(x);
- tempPoints.push(y);
- const polygon = getPolygonInGroup(currentDrawingShape);
- //更新多边形
- polygon?.setAttr('points', tempPoints);
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- }
- layer?.draw();
- }
- /**
- * 鼠标在舞台弹起
- * @param currentTool 当前选择的工具
- * @param e 传入的event对象
- */
- function stageMouseup(e: Konva.KonvaEventObject<any>) {
- if (!isEdit) return;
- if (e.evt.button == 2) {
- if (polygonPoints.length != 0) {
- //最好使用konva提供的鼠标xy点坐标
- var mousePos = stage?.getPointerPosition();
- if (!mousePos) return;
- //考虑鼠标缩放
- var x = (mousePos.x / scale - layer?.getAttr('x')) / getDefaultScale(layer?.scaleX()),
- y = (mousePos.y / scale - layer?.getAttr('y')) / getDefaultScale(layer?.scaleY());
- //group继续添加多边形的点
- // 右击和左击都要添加一个点
- drawCircle(x, y, currentDrawingShape!, polygonPoints);
- polygonPoints.push(x);
- polygonPoints.push(y);
- const polygon = getPolygonInGroup(currentDrawingShape);
- //绘画多边形
- polygon?.setAttr('points', polygonPoints);
- //判断是否是只有两个点的多边形,如果起点和终点相同,不允许绘画
- if (polygon?.points().length == 2 || polygon?.points().length == 4) {
- drawing = false;
- currentDrawingShape?.destroy();
- polygonPoints = [];
- ElMessage({
- message: '顶点数必须大于2个!',
- type: 'warning',
- center: true,
- duration: 1000,
- });
- return;
- }
- //右键弹起
- polygonPoints = [];
- // 停止事件冒泡
- e.cancelBubble = true;
- // 停止画多边形
- drawing = false;
- }
- }
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- layer?.draw();
- }
- /**
- * 多边形圆形
- * @param //x x坐标
- * @param //y y坐标
- */
- function drawCircle(x: number, y: number, group: Konva.Group, shapePoints: number[]) {
- const circle = new Konva.Circle({
- name: currentTool.name + 'circle',
- x: x,
- y: y,
- radius: 8 / scale / getDefaultScale(layer?.scaleX()),
- visible: true, //是否显示
- fill: currentTool.anchorColor,
- stroke: currentTool.anchorColor,
- draggable: false,
- strokeWidth: 0.5,
- strokeScaleEnabled: false,
- //增加点击区域
- hitStrokeWidth: 12 / scale / getDefaultScale(layer?.scaleX()),
- //设置拖动区域,不能超过舞台大小
- dragBoundFunc: function (pos) {
- //左上角
- if (pos.x < 0 && pos.y < 0) {
- return {
- x: 0,
- y: 0,
- };
- } //左侧
- else if (pos.x <= 0 && 0 <= pos.y && pos.y <= (stage?.height() ?? 0)) {
- return {
- x: 0,
- y: pos.y,
- };
- }
- //左下角
- else if (pos.x < 0 && pos.y > (stage?.height() ?? 0)) {
- return {
- x: 0,
- y: stage?.height(),
- };
- } //下侧
- else if (0 <= pos.x && pos.x <= (stage?.width() ?? 0) && pos.y > (stage?.height() ?? 0)) {
- return {
- x: pos.x,
- y: stage?.height(),
- };
- } //右下角
- else if (pos.x > (stage?.width() ?? 0) && pos.y > (stage?.height() ?? 0)) {
- return {
- x: stage?.width(),
- y: stage?.height(),
- };
- }
- //右侧
- else if (pos.x > (stage?.width() ?? 0) && 0 <= pos.y && pos.y <= (stage?.height() ?? 0)) {
- return {
- x: stage?.width(),
- y: pos.y,
- };
- }
- //右上角
- else if (pos.x > (stage?.width() ?? 0) && pos.y < 0) {
- return {
- x: stage?.width(),
- y: 0,
- };
- } //上侧
- else if (0 <= pos.x && pos.x <= (stage?.width() ?? 0) && pos.y < 0) {
- return {
- x: pos.x,
- y: 0,
- };
- }
- },
- });
- group.add(circle);
- let xChange: number, yChange: number;
- circle.on('mouseover', () => {
- const c = stage?.container();
- if (!c) return;
- c.style.cursor = 'pointer';
- });
- circle.on('mousedown', (e) => {
- if (!isEdit) return;
- console.log('circle,');
- if (!drawing) {
- circle.draggable(true);
- //将现在绘画的对象改为group
- setCurrentGroup(circle.getParent() as Konva.Group);
- } else {
- circle.draggable(false);
- }
- e.cancelBubble = true;
- });
- circle.on('mouseleave', () => {
- if (!isEdit) return;
- const c = stage?.container();
- if (!c) return;
- c.style.cursor = 'crosshair';
- });
- circle.on('dragstart', () => {
- if (!isEdit) return;
- switch (currentTool?.type) {
- case 'poly':
- //查找拖拽了多边形的哪个点
- for (var i = 0; i < shapePoints.length; i += 2) {
- if (
- circle.getAttr('x') == shapePoints[i] &&
- circle.getAttr('y') == shapePoints[i + 1]
- ) {
- xChange = i;
- yChange = i + 1;
- break;
- }
- }
- break;
- default:
- break;
- }
- });
- circle.on('dragmove', () => {
- if (!isEdit) return;
- switch (currentTool?.type) {
- case 'poly':
- var x = circle.x();
- var y = circle.y();
- //更改拖拽点的位置
- shapePoints[xChange] = x;
- shapePoints[yChange] = y;
- break;
- default:
- break;
- }
- });
- circle.on('dragend', (e) => {
- if (!isEdit) return;
- switch (currentTool?.type) {
- case 'poly':
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- circle.draggable(false);
- break;
- default:
- break;
- }
- // ElMessage({
- // message: '修改成功!',
- // type: 'success',
- // center: true,
- // duration: 1000,
- // });
- e.cancelBubble = true;
- });
- return circle;
- }
- function setStageCursor(cursor: string) {
- const c = stage?.container();
- if (c) {
- c.style.cursor = cursor;
- }
- }
- /** 设置当前的group为active */
- function setGroupActive(activeGroup: Group | null) {
- const groups = stage?.find(GROUP_NAME) as Konva.Group[];
- if (!groups) return;
- /** 将其他组的线条设为非高亮 */
- groups.forEach((g: Konva.Group) => {
- if (g === activeGroup) return;
- g.find(POLYGON_NAME).forEach((line) => {
- (line as Konva.Line).stroke(currentTool?.color!);
- });
- g.find('Circle').forEach((circle) => {
- (circle as Konva.Circle).hide();
- });
- });
- if (!activeGroup) return;
- const thisLine = activeGroup.findOne(POLYGON_NAME) as Konva.Line;
- if (thisLine) {
- thisLine.stroke(currentTool.activeColor);
- }
- const thisCircles = activeGroup.find('Circle') as Konva.Circle[];
- if (thisCircles) {
- thisCircles.forEach((circle) => {
- (circle as Konva.Circle).show();
- });
- }
- layer?.draw();
- }
- /**
- *多边形
- @param currentTool
- * @param points 多边形绘画的各个顶点,类型数组
- */
- function drawPolygon(currentTool: ToolObjectItem, points: number[], group: Konva.Group) {
- let poly = new Konva.Line({
- name: currentTool.name + 'poly',
- points: points,
- /* fill: currentTool.color, */
- stroke: currentTool.color,
- strokeWidth: 3,
- draggable: false,
- opacity: 1,
- lineCap: 'round',
- lineJoin: 'round',
- closed: true,
- strokeScaleEnabled: false,
- });
- group.add(poly);
- setCurrentGroup(group);
- const pParent = group;
- pParent?.on('mouseleave', () => {
- if (!isEdit) return;
- const c = stage?.container();
- if (c) {
- c.style.cursor = 'crosshair';
- }
- });
- pParent?.on('mousedown', (e) => {
- if (!isEdit) return;
- console.log('group mouse down', e);
- if (e.evt.button == 0) {
- //绘画结束
- if (!drawing) {
- setStageCursor('move');
- //设置现在绘画节点的对象为该多边形和顶点的组
- // 如果要让顶点和多边形一起拖拽,必须设置,多边形不能被拖拽
- poly.setAttr('draggable', false);
- currentDrawingShape?.setAttr('draggable', true);
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- pParent.moveToTop();
- //添加删除撤销对象
- currentDel = currentDrawingShape;
- setCurrentGroup(poly.getParent() as Konva.Group);
- layer?.draw();
- } else {
- setStageCursor('crosshair');
- poly.getParent()?.setAttr('draggable', false);
- }
- }
- });
- pParent?.on('dragend', () => {
- if (!isEdit) return;
- console.log('dragend');
- /** 这里可以把工具的类型用枚举值定义 */
- //使所有顶点在顶层显示
- stage?.find('Circle').forEach((element) => {
- element.moveToTop();
- });
- //添加删除撤销对象
- currentDel = currentDrawingShape;
- layer?.draw();
- /* vc_setMaskData(); */
- // ElMessage({
- // message: '修改成功!',
- // type: 'success',
- // center: true,
- // duration: 1000,
- // });
- setStageCursor('crosshair');
- //设置组不能拖动
- currentDrawingShape?.setAttr('draggable', false);
- });
- return poly;
- }
- /** 根据json数据创建group */
- function createGroupByPoints(points: Points) {
- var group = new Konva.Group({
- name: currentTool.name + 'group',
- draggable: false,
- });
- //添加多边形的点
- //绘画多边形
- drawPolygon(currentTool, points, group);
- for (let i = 0; i < points.length; i += 2) {
- const x = points[i];
- const y = points[i + 1];
- drawCircle(x, y, group, points);
- }
- // group.setAttrs({ x: groupData.attrs.x, y: groupData.attrs.y })
- console.log('group', group);
- layer?.add(group);
- layer?.draw();
- }
- /** 画多条线 */
- function createLines(lines: Points[]) {
- lines.forEach((line) => {
- createGroupByPoints(line);
- });
- }
- const removeCurrent = () => {
- if (currentDel) {
- currentDel.destroy();
- currentDel = null;
- currentDrawingShape = null;
- // ElMessage.success({
- // message: '删除成功!',
- // center: true,
- // duration: 1000,
- // });
- } else {
- ElMessage.warning({ message: '请选择要删除的电子围栏' });
- }
- layer?.draw();
- };
- const toObject = () => {
- const polyGroups = stage?.find('.polygroup');
- const gropuPoints = polyGroups?.map((item) => {
- const groupX = item.x();
- const groupY = item.y();
- const line = (item as Konva.Group).findOne((x: any) => x.className === 'Line') as Konva.Line;
- const points = line?.points();
- const newPoints: number[][] = [];
- /** 存到后端的时候,只给点的坐标信息,不会给group的位置信息,所以要将点的坐标加上group的位移,才是之后点的最终坐标 */
- for (let i = 0; i < points.length; i += 2) {
- newPoints.push([Math.floor(points[i] + groupX), Math.floor(points[i + 1] + groupY)]);
- }
- return newPoints;
- });
- return gropuPoints;
- };
- const initStageByJSON = (param: { width: number; height: number }) => {
- stage?.setAttrs({ width: param.width, height: param.height });
- };
- const toRawObject = () => {
- return stage?.toObject();
- };
- /** 退出编辑模式 */
- const exitEditMode = () => {
- setCurrentGroup(null);
- isEdit = false;
- };
- /** 进入编辑模式 */
- const setEditMode = () => {
- isEdit = true;
- };
- /** 清空所有元素 */
- const clear = () => {
- layer?.removeChildren();
- };
- const setScale = (scale: number) => {
- stage?.setAttr('scaleX', scale);
- };
- defineExpose({
- remove: removeCurrent,
- toObject,
- toRawObject,
- createLines,
- initStageByJSON,
- exitEditMode,
- setEditMode,
- clear,
- setScale,
- });
- </script>
- <style scoped>
- #editorMap {
- position: absolute;
- left: 0;
- top: 0;
- width: 100%;
- height: 100%;
- z-index: 8;
- }
- </style>
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